Yeah, yeah… this game has been out for a while. Having played the preview, I didn’t play it again since I moved on to other games that needed reviews. Flo is so popular that she hardly needs reviews for attention, but when I play something — I review it. Flo doesn’t disappoint as Diner Dash: Hometown Hero (DDHH) adds new buildings, twists, and features to keep the series from becoming more of the same.
But I also wonder why some things don’t get better with the newer releases. The customers still come in crudely drawn monochrome (by today’s standards) colors — blue, green, brown. Wedding Dash proved it’s possible to create interesting looking customers without looking like stick figures.
Diner Dash games continue to be the hardest ones to play in its genre and it doesn’t stop here. I don’t get very far before they have me banging my head on my desk. I can’t be that lousy of a player at these games since I manage to get through other tough diner games including Turbo Pizza — an insane one.
Flo returns to her hometown to find it in near ruins, so she and Grandma help at the restaurants to try to drive up attendance at a variety of locations. She starts working at the zoo and makes her way to the ballpark, museum, and amusement park. Customers also don’t always order, eat, and tip since some order more food.
Beware the game comes in two different versions for PCs. Diner Dash: Hometown Hero Gourmet Edition, which comes with online multiplayer mode, new restaurants for purchasing, and other features that require connecting to the Playfirst server. The Mac version only comes with the basics — no connections or extras.
This game is the first to have meta-transactions where you can purchase more diners, waiters, and restaurants from the boutique. A restaurant costs $4.99 in real-life bucks. Items like clothing, accessories, and décor mostly cost less than a buck. Unfortunately, it requires having the Gourmet Edition to take advantage of these features.
Online multiplayer mode lets players compete against one other player by racing around taking orders, picking up tips, putting away dishes, and all that. Or for those jumpy about competition, try cooperative mode where both of you work together instead of against each other.
Flo also gets an assistant who is more of a pain than helpful. You can’t help but feel like you’re racing against the assistant. Plus, you don’t know what the assistant will do that you start to head to a table only to have the assistant beat you there.
As usual, players earn bonuses by chaining, seating customers by color, keeping customers happy, and placing customers at the right tables so they stay far away from customers at nearby tables who like to chat on the phone or having crying babies.
I’m not into changing outfits, but many others enjoy the feature and this one comes with plenty of new outfits. As you progress in the game, you get to choose the style for upgrading the counters, floors, tables, walls, plants, and so on. However, sometimes the game might only provide two choices instead of three if you don’t reach the Expert score.
If you haven’t played other versions, it’s not necessary to play those before this fourth release. Those who buy the regular edition will feel like the game hasn’t changed much other than new locations, different story, and taking care of customers with reservations. Though most of the new features come in the Gourmet Edition, the regular edition keeps the Flo franchise going strong.
Gamezebo has tips and tricks as well as a walkthrough guide for DDHH. Thank goodness. I went bonkers trying to get through a few levels and these came to my rescue.
Download and try Diner Dash: Hometown Hero
System Requirements
Windows OS
Macintosh
Considering the numerous releases of casual games this year, it’s tough to put together a list of the best ones. I shared my top 10 and others share their thoughts.
Also, Joel of Gamezebo does an excellent job of capturing the life of the casual game industry in 2007 and what the future holds.
Sites with best casual games of 2007 lists:
Some of the award winners won’t be announced until later in the year including the Zeebys presented at the CGA conference.
Ted Demopoulos and I had an interesting conversation about blog names back in 2006. He delves into the topic again with the following posts:
I honestly don’t know what I’d call my blog if I started it today. I don’t discuss one specific area of anything, which is not a good thing. The most successful blogs focus on a single topic.
What can I say? I’ve always been a Jane of all trades and it hasn’t hurt me — thankfully. I did come up with a name I liked better than Meryl’s Notes — but it still doesn’t reflect the blog’s topics or keywords — “Meryland.” The domain was taken (I did get meryland.org), but this blog was too established to make a change.
A few folks suggested Meryl’s Pearls, but it does not work. Meryl is two syllables and rhymes with beryl not pearl or Merle. Meryl’s Perils would be the right one, but who wants such a term for a name?
If I were into fashion, Apparel Notes from Meryl might work. Kind of bland though.
Conclusion: Naming children is far easier than naming blogs, sites, and books!
One of my favorite gigs is doing game reviews for here, The Diamond Games, and Gamezebo. It means playing games without feeling any guilt. Plus, when I can’t focus or complete work tasks — I go to the games knowing that I’m working on a review since it doesn’t require focus (well, most don’t).
The casual games industry has come out with many entertaining and absorbing games this year. Most of these games are responsible for those nights where I stayed up past my bedtime.
Rather than sorting the best ones by category, we simply pick the top 10 and list them in alphabetical order.
Worthy noteables
Love to hear your favorites and why.
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