Snippets taken from long press release.

According to a new survey conducted by Information Solutions Group on behalf of PopCap Games, more than one in five (20.5%) players of casual video games have a physical, mental or developmental disability.

Those with disabilities report that they experience more significant benefits from playing and view their game-playing activity as a more important factor in their lives than do non-disabled consumers.

The most common types of disabilities and medical conditions cited by respondents, by category, were:

  • Physical: Rheumatoid Arthritis/Osteoarthritis (14%); Fibromyalgia (11%); Multiple Sclerosis (7%).
  • Mental: Moderate/Severe Depression (41%); Bipolar Disorder (16%); Anxiety Disorder (15%).
  • Developmental/Learning: ADD/ADHD (46%); Autism (15%); Dyslexia (11%).

The majority (61%) of those survey respondents with a physical disability are age 50 or older, while slightly more than half (52%) of those with a developmental/learning disability are under 18 years of age.

Perceived Benefits of Play

Fully 94% of disabled players of casual games said they believe playing casual games “provides physical or mental benefits” — compared to 80% of casual game players overall. The most common benefits cited by disabled gamers (when asked to choose as many as applied) were stress relief (81%), mood lifting (69%), distraction from issues related to disability (66%), improved concentration (59%) and mental workouts (58%).

Interestingly, the top benefits varied significantly based on the type of disability; the top three benefits by disability type were:

  • Physical: Stress relief (84%) and distraction from issues related to disability (73%)
  • Mental: Stress relief (87%) and mood-lifting (78%)
  • Developmental/Learning: Improved concentration (79%) and improved coordination/manual dexterity (73%)

Those with developmental/learning disabilities cited learning (pattern recognition, spelling, typing skills) far more often (61%) than those with disabilities that were mental (26%) or physical (23%).

Furthermore, 77% of disabled players said playing casual games provides them with “additional benefits over and above what a typical non-disabled player might experience.”

Of the “additional benefits,” responses were numerous and varied, often citing deeper sensations of achievement and “belonging,” or distraction from loneliness and/or chronic pain. As one respondent put it, “Our son with Attention Deficit Disorder does not really remember he has a disability when he is playing.”

Dr. Carl Arinoldo, a Stony Brook, New York-based psychologist of 25 years’ experience who has treated patients with a range of physical and mental disabilities, agrees: “With some forms of depression, a person may be very focused on something that clearly amounts to a misperception of reality. So the chance to distance themselves from the perceived negative situation and relax may allow them to think more clearly and consider the situation later in a more realistic manner.”

You get the idea… casual games rule!!!

If you want all of the gory details, GamesIndustry has posted the entire press release.

4 Responses to “Disabled Gamers Comprise 20% of Casual Video Games Audience”

  1. Meet friends says:

    It’s a good thing that the video games can help people and I am really happy that they have fun at the same time.

  2. Interesting numbers! I myself got addicted to the casual pc games due to a long recovery after a car accident, and find the comments on stress relief and distraction from pain to be true. Great post, thanks!

    WebWenchGinger’s last blog post… Adding new comment functionality

  3. Autism Game says:

    I am a dad of two boys with autism, I look to your blog for current info! Thank You!

  4. [...] Health Benefits – 20.5% of casual game players have some physical, mental, or developmental disability (Survey – Information Solutions Group on behalf of PopCap Games). While many in the healthcare field may write off games as child’s play, the survey results show otherwise. 61% of those surveyed with a physical disability were age 50 or older. The gamers listed many benefits, including stress relief, mood-lifting, and improved concentration. [...]

Leave a Reply

CommentLuv Enabled