chocolatier decadence by design 1 PC Game Review: <em>Chocolatier Decadence by Design</em>You have to hand it to PlayFirst for the company’s impeccable timing in releasing the third Chocolatier right before Valentine’s Day. Yes, you heard right — third. It doesn’t count as a fourth because The Great Chocolate Chase is a time management game, not a traditional Chocolatier one. The three games fall into the simulation category, and it’s still delicious.

Whether the game brings new things or not, I’m happy to see it back in the fold knowing it’ll have a new story, characters, ingredients, and products. Those will always occur with every new release. Nonetheless, new features shake up a game to give it a fresh look. As expected, Chocolatier Decadence by Design adds all of these, coffee products and a new ingredient mini-game for coffee products.

You work with the Baumeister family as with all the previous editions. This time it’s after WWII and the story includes love, drama, competition. All the factors that go into an engaging story with a variety of characters. Some characters won’t stand out and others will. You travel the world to find the finest ingredients — to manufacture bars, truffles, infusions, exotics and more — as Baumeister expects nothing less. Thank goodness, this one contains no bugs as ingredients.

Still, you discover fruits such as mangoes and strawberries, spices like saffron and peppers, dairy, nuts and much more. I appreciate the game makes it take a long time to discover all the ports and ingredients so something new comes along almost the whole way through the game.

The ingredient mini-game remains the same for the various candy products. The ingredients flow through the machines and you shoot them into moving containers that must match the primary container. For instance, a truffle requires two cacaos, truffle powder, flavor, and spice. Make sure each container has these five ingredients.

chocolatier decadence by design 2 PC Game Review: <em>Chocolatier Decadence by Design</em>To make it harder, containers can be red or blue. You get more servings when you put all red ingredients in red and blue in blue. If you mix red and blue, you’ll only get one serving for putting all the ingredients in the container. The factory adds a recycling bin so you can move ingredients you don’t need in there instead of wasting them. But not all factories have the bin and it’s tough to get it in there when you have a red container getting in the way of a blue ingredient.

The additions of colors and a recycling bin aren’t enough to shake up this mini-game. The coffee mini-game, on the other hand, brings something new. You still shoot ingredients, but this time you need to make matches of three or more to get a serving. Make a match of four or more and your servings increase. I’m glad the game doesn’t use this one in all of the factories, but it would be nice to see something different.

The world map shows locked ports that you won’t open until later in the game when you meet the right people. Not all ports will have shops. Several ports only sell one ingredient and there’s nothing else to do there. These places have exotic items. Of course, you’ll have to get special cacao from specific locales and the same goes for coffee. It’ll involve a lot of traveling. Chocolatier Decadence by Design prepares players for the frequent and longer trips by providing more transportation upgrades.

I appreciate the game tracks all the agreements I make because I get carried away at times. The screen that tracks all the things you need to do is a vast improvement with a larger and clearer screen. A couple of font choices, however, need improvement as they’re barely readable.

chocolatier decadence by design 3 PC Game Review: <em>Chocolatier Decadence by Design</em>Chocolatier Decadence by Design introduces the ability to develop and name your own creations in the test kitchens in Iceland. Another superb idea for enhancing the game. The product creation screen graphics quality remains subpar and clunky. After you make your new product in the kitchen, you move into marketing where you select the looks, colors, design, and name. Well, this screen gives you no reminder of what ingredients you have added to your new product to help you come up with a name. The game won’t let you back up.

The new features and additions enhance to the game, but I would like to see a couple of more new features especially for the ingredient mini-games. Nonetheless, Chocolatier Decadence by Design occupied an entire weekend including a couple of late nights — something I don’t do often. I look forward to the next adventure. Until we meet again, Baumeisters.

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One Response to “PC Game Review: Chocolatier Decadence by Design

  1. [...] dirt. The ingredient part, even the entire game, would be more fun had it “copied” the Chocolatier [...]

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