The fourth Wedding Dash game opens with Quinn’s Mom coming home to help her wedding business and preparing for Quinn’s wedding to Joe. Uh oh. Mom doesn’t know that Quinn and Joe called off the wedding. Talk about a twist as most people probably expected this one to cover their wedding. Aside from a couple of tweaks — one of which affects strategy — the fun series remains entertaining albeit a couple of disappointments.
The premise remains the same. As Quinn and Flo, you seat the guests, serve them and prevent disasters earning enough points to beat the goal score to go on to the next level. For those who like the extra challenge, they can aim to beat the expert goal score. It doesn’t lead to bonuses or anything. Just motivates those who want to go the distance.
Another way to further challenge yourself is to change the game setting from Normal to Firecracker. You may play through the entire game in Normal and then switch to Firecracker. This ups the game’s replayability, but there’s no second game mode to be had. That’s neither a good nor bad thing. Other game modes don’t always attract players.
You replay a level when you miss the goal score or you don’t find all of the hidden items. If you don’t get all the hidden items, you don’t get a gift to play Quinn’s Big Day. You must collect all 50 gifts from 50 levels to play the Big Day, which turns out to be a disappointment.
On one hand, it’s a good thing it’s just one game as some people may struggle to find all the hidden items or prefer not to play that part of the game. On the other, when the game is called Level 6-1, you’re thinking you have 10 levels of game play left. You don’t. It just ends. I’m not the only one thinking this because I searched the Internet thinking something broke in my game. It didn’t.
One improvement is that you no longer have to read about the couple and their preferences, and then answer questions to get points. Instead, you look for items on the scene such as silverware, rings, tickets. When you find all the items, the newlyweds thank you with a gift of something to use in Quinn’s called-off wedding. It could be flowers, seating, decorations.
Another cool twist — and the one that changes strategy — is the bride and groom will ask to sit at a certain table or next to a guest. Once you seat them and feed them, you can send them back to the altar and ta-da! Room again for guests. It doesn’t sound like much, but it affects how you handle the game play.
Plus, when they ask to be seated again a second and third time, you’ll need to feed them the entree and cake. So it could mess with your chaining bonus. (A chaining bonus comes in when you do the same thing in a row and points increase. For example, feeding guests appetizers.)
New in Wedding Dash 4-Ever is guest requests for photos with the wedding couple. The request comes after the guest finishes eating cake and prior to going out on the dance floor.
Also new are two mini-games. (See both in last two screen shots.) One mini-game involves seating guests at the wedding ceremony based on their preferences. The other is trying to get all the guests to join in the conga line. In leading the conga line, the next guest must be in a straight line from the current one and you must figure out the direction to go that gets you through all the guests to the newlyweds.
Upgrades to speed Flo and Quinn, have more servings of food available and more are also present. You earn the money in playing previous levels and mini-games. Quinn also has to deal with disasters such as the aunt who cries when she loses her dog, giving the microphone to a guest who wants to make a speech and so on. They keep you hopping.
Much of the game play remains the same save for a couple of twists. You also may not feel the need to read much about the couple since there’s no questions being asked. The story was average, but an unexpected one. Wedding Dash 4-Ever reeled me in like the previous ones, but did become tedious at times especially in the later levels when my hand was cramping from doing so much at once.
FTC disclosuresecured by Digiprove © 2010 Meryl Evans