Study: Casual Video Games Helps Reduce Depression and Anxiety

Friday, February 18th, 2011 at 9:46 AM | Category: Casual Games Reviews, News & Talk, Game News, Mac Games, Match 3 Game, PC Games, Puzzle Games No comments

I believe this to be true. At the end of 2009, I played Bejeweled Blitz for hours — something I rarely do. We had a family crisis and there wasn’t anything I could do about it. Playing the game gave me purpose (trying to top my friends’ high scores) and helped me relax a little. Games also come to the rescue when my brain won’t focus.

It’s like those times when you don’t feel like going to a party or another social event. Once you get there, smile and chat… you feel better. Casual games (non-violent, family-friendly) do that for me and I can get on with my day. Here are the details of the study:

East Carolina University’s Psychophysiology Lab and Biofeedback Clinic completed a year-long randomized, controlled clinical study to look at the efficiency of casual video games for reducing symptoms of depression and anxiety. Almost 60 subjects that met the criteria of clinical depression participated in the study. Half of the subjects were part of the control group. The participants played three family-friendly, non-violent puzzle games: Bejeweled 2, Peggle and Bookworm Adventures. (All of the games are made by PopCap Games, underwriter of the study.)

The result was a 57 percent reduction of depression symptoms along with improved moods.

“The results of this study clearly demonstrate the intrinsic value of certain casual games in terms of significant, positive effects on the moods and anxiety levels of people suffering from any level of depression,” stated Dr. Carmen Russoniello, Director of the Psychophysiology Lab and Biofeedback Clinic at ECU and the professor who oversaw the study (as well as previous studies involving the same games’ effects on stress levels). “In my opinion the findings support the possibility of using prescribed casual video games for treating depression and anxiety as an adjunct to, or perhaps even a replacement for, standard therapies including medication.”

Ehh… I’m not sure I’d recommend games as a replacement to standard therapies and medicine. But at least, it’s an option that might work with all the therapies or for those who are just feeling down, but haven’t been diagnosed with depression. Depression is a real problem, a real illness. But some don’t see it as a real illness without physical symptoms. Nonetheless, games do affect the mood and chase the doldrums away.

Russoniello said that the games had both short term (after 30 minutes of game play) and long term (after one month) effects when compared to the control group.

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PC Game Review: Bookworm Adventures Volume 2

Wednesday, August 26th, 2009 at 12:33 PM | Category: Adventure Games, Casual Games Reviews, News & Talk, PC Games, Word Games No comments

 PC Game Review: <em>Bookworm Adventures Volume 2</em>Popcap Games brings us another edition of literary and epic battles starring Lex, the adorable bookworm. Following the success of Bookworm Adventures, Volume 2 adds new characters and power ups. The game play remains the same as you work to create as long words as possible. The longer the word, the more power you’ll have in your next move in battling the enemy.

Those familiar with the original game will find the game hasn’t changed much. You get a grid of letters. Select the letters to make a word. Some letters have a different color to indicate bonus points or power ups that give your hits extra punch.

You begin each round (based on locale) of battle by battling the little people. At the end of the round, you battle the big boss. They’re the hardest to defeat.

bookworm2 2 PC Game Review: <em>Bookworm Adventures Volume 2</em>What’s new in Volume 2: characters, power ups, story and companions. You’ll get to pick one companion to go with you on your adventures. Each companion has a strength, so you’ll have to figure out what you need. Every round begins with a heads up on what you’ll face so you can pick two power ups and one companion to travel with you.

You have the occasional challenge of trying to create words that fall in a category such as metals (“nickel” and “gold”) or words with double letters (“moon” and “tattle”).

Prepare to laugh even when you’re waiting for a new level to load. You know how web sites show a loading bar or animation (pre-loader)? The game has comments instead that flash on the screen. “Spelling architekt,” “Playing Peggle” and other funny notes. Of course, Lex and the enemies exchange repartees.

I love the game’s use of Mother Goose and nursery rhymes characters such as the cat and fiddle and Miss Muffet. You’ll also see Alice in Wonderland and other literary characters like Odysseus and Moby Dick. I wish it had more of these types of characters and less of the Chinese, sci-fi and role-playing game (RPG) style characters since we had more of these in the original game. But that is probably a personal preference as I do love literary characters. Plus, there may be copyright laws involved.

bookworm2 3 PC Game Review: <em>Bookworm Adventures Volume 2</em>The game lasts a long time and has great replay value. You unlock a second mode that’s timed — which freaks me out and puts me on edge. Also, during the adventure, the mini-games return so you can earn bonus power ups and take a break from battling.

One feature I wish the game had: the ability to use the keyboard to create the letters. I’ve played loads of word games and they allow you to use the mouse or keyboard. Keyboard is faster and more comfortable especially in timed mode.

Although Bookworm Adventures Volume 2 doesn’t have many enhancements and the story drags, it’s a joy to play especially for literary and word lovers and Lex fans. It brings a new experience so you don’t feel like you’re watching a rerun of the original game.

free download PC Game Review: <em>Bookworm Adventures Volume 2</em>

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